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Star Wars Battlefront Elite Squadron Online
**WE ARE ON DISCORD! :) JOIN US AT http://swes.cf **
Welcome to Battlefrontdice.com Please register to this site and make a introduction about yourself in the introductions section.

Please ensure you read the rules before posting:
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www.battlefrontdice.com/t2648-site-usage-tips-recommended-to-read#50233


If you need support, please email battlefrontdice@gmail.com

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 Playstation Vita *NATIVE* Exploit Released

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[SWES]LeaderDanDino.
Anubis
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Anubis
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PostSubject: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeFri Jul 29, 2016 2:47 pm

Source and Download
Article written by Wololo, shared by Anubis

The PS vita 3.60 Exploit announced yesterday by Team molecule (YifanluDaveeProximaxyz) is now out.

The official site, the only place where you can get the hack for now, seems to be supporting the pressure very well. Few homebrews are actually available at this point, but people who managed to get in and install homebrews reported it works fine.
The main issue seems to be the confusion that HENkaku requires files in the .vpk format while historically homebrews for Rejuvenate were in the .velf format, meaning few homebrews actually work. I’ve personally tested HENkaku and can confirm the hack itself works, and, of course the first homebrew I tried was DoomVita (which worked, without sound). It’s worth noting my Vita crashed the first time I tried to install HENkaku, but it worked like a charm the second time (on that note it’s pretty exciting to see the HENkaku installer doing its job while the Vita keeps getting you notifications about the Live Area being updated Playstation Vita *NATIVE* Exploit Released 1f642 )
Of course, again,  there are not that many homebrews/emulators working as of now but we should expect the numbers to dramatically increase from now on Playstation Vita *NATIVE* Exploit Released 1f642
As expected, people have lots of questions on how to install it and how it works, so try to leverage our community for help on how to install the hack, get homebrews to run, etc…, by asking questions in our dedicated HENkaku forum. This is also where I expect people will start sharing homebrews that work, etc…

Playstation Vita *NATIVE* Exploit Released HENkaku

Need more help with HENkaku?

We’ll do our best to answer the most frequent questions and issues as soon as possible, but please use the following resources as well for more details:

  • The official site should be the first place you visit for help. In particular check their usage page which has a troubleshooting section (reproduced below for convenience, in case their site goes down)

  • We opened a HENkaku subforum on /talk to discuss issues, etc. Get help from the community!

  • I’ll be trying to answer questions on twitter as well


Below is a FAQ about the issues you could run into at launch:
Quote :

Troubleshooting

Error C1-6775-5 when launching molecularShell







[size]

You must run the HENkaku installer again. Follow the directions above.

The web browser shows grey “Please wait…” screen

This is normal. Just wait for it, eventually it should load the page and trigger the exploit.

The web browser crashes and an error report dialog appears BEFORE “Welcome to HENkaku” pops up

Press “OK” and try again. If the browser crashes more than three times in a row, you can quit the browser (Press the PS button and swipe the LiveArea page from the top right corner or hold the “O” or “X” button depending on your region). Then you can re-attempt installation.

The web browser crashes and an error report dialog appears AFTER “Welcome to HENkaku” pops up

Press “OK” and try again. If this happens more than three times in a row, you should reboot the system and try again.

The device freezes after trying to install

The installation has failed. Make sure you have a memory card inserted with at least 10MB of free space. Hold the power button for 15 seconds to manually power off the device and then press the power button again to restart the device. You can then attempt to install again.

The web browser automatically closed after installation

That is the expected behavior. HENkaku should now be installed. You can launch homebrew applications including molecularShell (see usage directions below).

The screen becomes black after the installation

Press the home/PS button and close the browser manually. Installation should be successful.
[/size]
=======================================================
I've waited so long for this. I hope the few Vita users on xfgn still have theirs... Hopefully this will revive the Vita scene. This exploit enables *NATIVE* homebrew on the Ps Vita, but does not allow piracy(yet) - Anubis
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[SWES]LeaderDanDino.
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeFri Jul 29, 2016 3:27 pm

Ok now I NEED to buy a new vita my old one's screen mysteriously cracked :(
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSat Jul 30, 2016 11:21 am

Yep, I'm using HENkaku on my PS TV. Finally, I can once again bypas the whitelist and play Gravity Rush. I might even go and buy a PCH-1000 (the original OLED model) as mine's broken and that's a fucking great console.

I can confirm VHBL works fine as well, so PSP homebrew ftw.
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSat Jul 30, 2016 1:21 pm



Rinnegatamante's port of Quake is also coming soon, probably. That's a quick video I recorded with crap quality for small file size.

No idea when he'll release that officially tho
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[HACK]LeaderDanDino
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSun Aug 14, 2016 8:20 am

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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeTue Aug 16, 2016 5:55 pm

Lel. Anyway, rinnegatamante will add multiplayer (compatible with any quake or ProQuake server, and so crossplay with PC, 3DS, PSP, etch)
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeThu Aug 18, 2016 4:57 am

Gnm nice article dude :D http://wololo.net/2016/08/18/vita-quake-2-0-released-brings-online-multiplayer/
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSat Aug 20, 2016 9:21 pm

Haha, yeah that was me :P
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSat Aug 20, 2016 10:33 pm

I've noticed that too. Lol
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSun Aug 21, 2016 7:28 am

Ive been in contact with the dev for quite a while now, so I ended up writing about that.
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeThu Oct 27, 2016 2:59 pm

Still not an interesting console for me even after its hack. Only if last Battlefront's campaign would run on it. There is no point of buying Vita to play PSP BF games imo.
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeFri Oct 28, 2016 10:10 am

if the vita only had a battlefront exclusive or gta exclusive! the psp had 1,000,000 x better games thats why vita fails but we all know that
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeFri Oct 28, 2016 11:21 am

Adrenaline eCFW hype
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeThu Nov 10, 2016 11:36 pm

Moonlight is fucking trash. Can't believe developers are putting so much effort into it when it runs like sh*t and crashes your vita 98% of the time after running it. Pisses me off so much. GeForce Experience completely sh*t the bed too because of the latest "update" from Nvidia meaning no shadowplay and no streaming until they decide to fix it.
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeSat Nov 12, 2016 11:23 am

I need to get another one I broke the two I had one after another stupid cheap screen haha
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[SWES]gnmmarechal
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PostSubject: Re: Playstation Vita *NATIVE* Exploit Released   Playstation Vita *NATIVE* Exploit Released Icon_minitimeMon Nov 14, 2016 10:17 am

Anubis wrote:
Moonlight is fucking trash. Can't believe developers are putting so much effort into it when it runs like sh*t and crashes your vita 98% of the time after running it. Pisses me off so much. GeForce Experience completely sh*t the bed too because of the latest "update" from Nvidia meaning no shadowplay and no streaming until they decide to fix it.
I never tried Moonlight, as I've mostly been an AMD GPU user :3
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